Accio: Brings an object to you
    Aguamenti: Creates a gush of water from the tip of the spell caster’s wand
    Alohomora: Opens locks
    Aparecium: Makes invisible ink become visible
    Avada Kedavra: The Unforgivable Curse; Kills your opponent; taken from “Abra Cadabra”
    Avifors: Turns things into birds
    Avis: Makes birds fly out of the end of your wand
    Bombarda: Causes a small, locally contained explosion. To make a bigger explosion, one could use “bombarda maxima”
    Colloportus: Closes a door and binds it so that it can’t be opened.
    Confringo: AKA the Blasting Curse; Causes the item targeted to explode
    Confundus: Confounds your target, or makes them temporarily confused
    Conjunctivitis: Damages the eyesight of your opponent, making them seem to have pink eye
    Crucio: The Second Unforgivable Curse, the Cruciatus Curse; Tortures your opponent mercilessly
    Deletrius: Erases the last spell cast by a wand so that it can’t be discovered
    Densaugeo: Makes teeth grow out of control
    Diffindo: Makes seams split open, severs an object into two pieces
    Dissendium: Opens a specific passageway into a cellar, may be useful in other instances; may be only a password
    Duro: Turns an item to stone.
    Enervate: Mistaken spell. Changed to Rennervate. Used to wake up a stunned person
    Engorgio: Makes an item larger, as in swollen
    Episkey: Heals relatively minor wounds.
    Evanesco: Causes an item to immediately dissolve away, as if it had never existed
    Expecto Patronum: Creates Patronus
    Expelliarmus: Disarms the target of the spell, such as knocking their wand out of their hand
    Fera Verto: Transforms animals into water goblets!
    Ferula: Binds a broken limb with a splint and bandages, tightly wrapped
    Fidelius: Allows a secret to be hidden within the secret keeper’s soul; very powerful spell
    Finite Incantatem: Stops any spell
    Flagrate: Allows the user to write or draw in the air with fire
    Flipendo: Also knows as the Knockback Jinx, pushes or flips something backwards
    Furnunculus: Causes a person to break out in boils
    Geminio: Creates a duplicate of an item (a twin, as in the zodiacal sign Gemini).
    Homorphus: Man-Shape; makes a werewolf or person disguised as an animal resume their human shape
    Immobulus: Immobilizes the target
    Impedimenta: Puts up an impediment that slows down something or someone that is coming toward you
    Imperio: The third unforgivable curse. Allows the user to assume complete control of another person
    Impervius: Repels water from a surface
    Incarcerous: Conjures up ropes, which then bind an opponent
    Incendio: Lights a fire
    Legilimens: Allows the user to gain access to another’s mind and memories
    Levicorpus: Turns your opponent upside down and dangles them in thin air
    Liberacorpus: “Liberates”, or frees a body that has been caught up by the levicorpus spell
    Locomotor Mortis: The Leg-Locker Curse; locks an opponent’s legs together
    Lumos: Creates light, usually by making the tip of the wand glow. More light can be created using “lumos maxima”
    Mobiliarbus: Used to move a tree from one place to another
    Mobilicorpus: Used to move a body from one place to another
    Morsmordre: or Morsmorde Used to summon the Dark Mark
    Muffliato: Causes a buzzing noise to surround a limited area so that those in the area can carry on a private conversation
    Nox: Extinguishes light, used to douse the light created by “Lumos”
    Obliviate: Makes a person “oblivious”, erasing their memories of an event
    Orchideous: Conjures a bunch of flowers from the user’s wand
    Petrificus Totalus: Total petrification; petrifies an opponent totally
    Point Me: The Four Point Spell; makes the user’s wand act like a compass
    Portus: Turns any item into a Portkey, which can then be used to transport a person or persons to another location.
    Prior Incantato: Reveals to you the last spell that a wand was used to cast
    Protego: Protects the user, and sends a spell back on an opponent
    Quietus: Makes things quiet, used to muffle “Sonorus”
    Reducio: Shrinks an item
    Reducto: Blasts solid objects into pieces
    Relashio: Releases something from being constrained or held
    Rennervate: Was originally “ennervate”, but corrected by author; means to energize or wake up
    Reparo: Repairs broken items
    Repello: Repels something
    Repello Muggletum: Makes an area invisible to Muggles
    Revelio: Causes something that is hidden to be revealed
    Rictusempra: Causes a person to curl up in laughter, as if being tickled
    Riddikulus: Makes a boggart assume a “ridiculous” form, thereby making it funny instead of terrifying
    Salvio Hexia: Unclear; seems to strengthen other protective spells, or to deflect any hexes cast toward a specific location
    Scourgify: Used to clean dirt or other material off of a surface
    Sectumsempra: Causes lacerations to appear all over an opponent’s body, as if they had been cut by an invisible sword
    Serpensortia: Conjures a snake
    Silencio: Makes the target of the spell unable to make any sound.
    Sonorus: Amplifies the user’s voice
    Stupefy Stupefies an opponent, or knocks them insensible temporarily
    Tarantallegra: Forces an opponent’s legs to dance uncontrollably
    Tergeo: Scours something clean
    Waddiwasi: Removes a stuck object, as in a wad of gum that is stuck in a keyhole
    Wingardium Leviosa: Allows the user to make an object levitate

swaggiescout:

Lets just enjoy Scouts face when he is scared shitless shall we

image

image

image

image

image

petrichorponds:

why is it that whenever humans are attacked by giant monsters

e.g.

image

and

image

we either build a wall

image

image

OR

use other giants to fight them

image

image

and, the wall never works

image

image

(via thefandomhouse)